Hotfix 0.33.3
· Community Announcements · Shockfront Studios
[*] Fixed pitch oscillations in event content
[/*][*] Increased CI-22 Cricket roll authority
[/*][*] Fixed Argus Class Frigate missing lighting effects
[/*][*] Fixed cases of flickering/discontinuous rocket motor effects in missiles
[/*][*] Fixed rocket motor effects continuing to play after missile destruction
[/*][*] Fixed mission editor outcome 'Complete Some' percentage textbox value not being parsed correctly
[/*][*] Fixed Modify environment cloud height resetting to default value
[/*][*] Fixed Workshop mission filename and meta mismatch breaking mission select menu
[/*][*] Fixed stall horn continuing to play in external view
[/*][*] Fixed virtual joystick not recentering in external view
[/*][*] Added controls hints to debug windows
[/*][*] Fixed HUD options not updating properly
[/*][*] Reduced supply crates visibility (1250m for 6m container, 1000m for 4.8m pallet, 750m for 2.5m fuel tank)
[/*][*] Fixed max number of lines in kill feed not applying
[/*][*] Fixed sonic boom effects breaking when multiple supersonic aircraft are present
[/*][*] Improved grass render distribution and fixed cases of jittering
[/*][*] Improved multiplayer server-side error detection
[/*][*] Fixing play from mission editor error when using default mission
[/*][*] Allowing steamcmd download for workshop items
[/*][*] Added 0.5s guidance delay to AAM-29 Scythe, reduced steering torque by 25%
[/*][*] Fixed instances of BDF fleet escorts failing to navigate correctly at the start of Terminal Control
[/*][*] Fixed fuel system status indicator showing incorrect color states
[/*]
Read the original post ↗