SteamRegistry

Team Fortress 2 Update Released

· Community Announcements · erics

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: [*]Added 'No Grenades' style for the General's Greatcoat [*]Fixed regression in the Sandwich Diner war paint [*]Fixed an exploit where the Dragon's Fury could crash the server [*]Updated the in-game item importer to support the Medic's backpack bodygroup [*]Updated the style names for The Damage Dealer [*]Updated the Flor de Muerto Unusual effect to fix to fix clutter issues [*]Updated the Electric Impulse Unusual effect to fix visibility issues [*]Updated the Hat of Undeniable Wealth and Respect to fix missing BLU skin and low-res materials [*]Updated koth_sawmill_event [*]Added new portals that spawn for the team that loses the point in their own respawn room in an attempt to help them (suggestion by Dewill) [*]Fixed RED teleport spawn being unusable by clients [*]Fixed random particles not working on cap [*]Fixed eyes under point not moving around [*]Fixed clipping on roof near RED spawn [*]Fixed damage numbers for kill zone in underworld [*]Changed some overlays [*]Minor Luxel optimization [*]Updated koth_trainsawlaser [*]Improved overall map performance [*]Slightly lowered respawn times [*]Added missing nobuilds to rooftops (thanks Mr. Happy Face!) [*]Added nobuilds under stairs on each side of the map [*]Updated some particle effects [*]Marked some less important particles as weather effects, which allows them to be turned off for improved performance [*]Fixed being able to shoot through balcony railings (thanks Casapillar!) [*]Fixed stuck-in-floor bug on train that falls just outside of spawn [*]Fixed floating light outside of map (thanks orizyre!) [*]Fixed vphysics spam in console [*]Updated Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods [*]Fixed Zombie ability icons sometimes turning into a white line between level changes [*]Fixed "Heal" ability icon creating a gray line on the screen [*]Updated zi_murky (additional changes) [*]Removed nobuilds from rooftops [*]Fixed missing human spawn triggers [*]Updated zi_blazehattan, zi_devastation_final1, zi_sanitarium, and zi_woods (additional changes) [*]More clipping and trigger fixes
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