Hotfix - 1.3.1.1.128880
· Community Announcements · rjgmarketingSD
Hey there prisoners!
[p align="start"]Hot on the heels of the June update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.
[img src="{STEAM_CLAN_IMAGE}/27012442/baeea3d2d67fd5e6e4628afe0f6f059b2b46dc20.png"]
SERVER SETTING CHANGES
[*] Increased the maximum number of flags per person to 100.
[/*][*] Reduced the number of animals in the world by modifying the following settings:
[*] scum.AnimalGlobalDensityMultiplier = 1.000000 -> 0.500000
[/*][*] scum.MaxNonVirtualAnimalsInWorld = 800 -> 500
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SERVER & CONNECTIVITY
[*] Fixed a server crash that could occur when spilling liquids out of containers.
[/*][*] Fixed a bug which would disconnect players from the game after making a big purchase at a trader.
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INVENTORY
[*] Fixed a bug that allowed crafted chests to be sold for money.
[/*][*] Fixed a bug which made some items in the inventory immovable.
[/*][*] Fixed a bug where items from the inventory would visually disappear upon entering a vehicle.
[/*][*] Fixed a bug where inventory item movement would be blocked when attempting to move it either right or down.
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WEAPONS
[*] Fixed a bug which caused weapon attachments to be dropped to the ground when removed via quick access.
[/*][*] Fixed a bug where the character would stand up when reloading the MAC-10 while mounted on the RIS or Dirtbike.
[/*][*] Fixed a bug where aiming with the RPG-7 was offset while aiming down the sight.
[/*][*] Fixed a bug where the MAC-10 magazine color would not change when painting the entire weapon.
[/*][*] Fixed a bug where the Hunter85 paint would appear transparent or faded.
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USER INTERFACE
[*] Fixed a bug where a pop-up would appear for a split second and then disappear when connecting to a server for the first time.
[/*][*] Fixed a bug where the context menu for the Gas Lantern would display 'Gasoline Required' instead of 'Container Full'.
[/*][*] Fixed a bug where hovering over any base building blueprint would cause item icons to disappear or display incorrectly.
[/*][*] Fixed a bug where quest item turn-in containers could break inventory item icons and interactions by making them disappear or corrupted.
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HUNTING
[*] Fixed a bug where animals sometimes would not receive headshot damage from a large caliber weapon.
[/*][*] Fixed a bug where animals would use their far-distance LOD when viewed through a scope even though they are physically close.
[/*][*] Fixed a bug where animals could leave tracks on cement roads.
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BASE BUILDING
[*] Fixed a bug where base building element coloring would not be saved in the database.
[/*][*] Fixed a bug where certain base buildings elements were missing the 'Paint' option.
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OTHER
[*] Fixed a bug where a cut-off between body and head textures would be visible in the character creator.
[/*][*] Added new detections for the anti-cheat violation manager.
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As always, if you've encountered anything else that requires our attention, please let us know via the following channels:
[*] Bug reports forum on Steam
[/*][*] Official SCUM support
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