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Patch notes and announcements

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Game Update v6.4.0

Civil War: Bull Run 1861 ·

This update clarifies Full Battle's capture deadlines and improves objective progress during the extra turns. [*]Full Battle objectives show the correct turn limits for capturing Buck Hill and Henry House Hill. [*]Capturing either hill during the extra turns advances the objective correctly.

Game Update v6.1.0

Civil War: Bull Run 1861 ·

• A general caught on his own now rides for safety when the enemy closes in. • Units can now change formation while an unattached general or artillery battery shares their hex. • Artillery batteries now join infantry units correctly. • Movement and attack highlights now appear correctly on phones and tablets. • Mission briefing text no longer runs beneath the scrollbar. • Updated the look of the title screen. • Includes stability and memory improvements.

Civil War: Bull Run v3.0.1 Update

Civil War: Bull Run 1861 ·

Change: Updated some button background images. Change: Updates button highlights. Change: Improved A.I. opponent. Change: Updated the combat capabilities of Cavalry armed only with Pistols. Fix: Issue with game hanging at the Victory and Defeat displays. Fix: Missing some mount dismount button options. Fix: Some screen layout issues. Fix: Invalid font selection on some buttons on some platforms.

Patch 1

Civil War: Bull Run 1861 ·

This update fixes an issue where the game could crash when shooting some units. Thanks for your feedback, if there are anymore issues please email support@hexwar.com ~ The HexWar Games Team